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ArenaNet Press Releases

NCSoft Unveils ArenaNet's Highly-Anticipated Competitive Role Playing Game, Guild Wars

SEOUL, South Korea/SEATTLE, WA, April 22, 2003 — NCsoft, the world's top developer of online computer games is pleased to announce Guild WarsTM, a mission-based competitive online role playing game, produced by its Seattle-based ArenaNet studio. Guild Wars will have its first major public showing at the Electronic Entertainment Expo (E3), May 14-16 at the Los Angeles Convention Center.

In the fantasy world of Guild Wars, players can engage in cooperative group combat, in single player adventures, or in large head-to-head guild battles. Guild Wars is a game that will constantly evolve, using streaming technology to provide players with the latest updates while they're online. In addition, gamers will be able to play Guild Wars without a monthly fee in North America. NCsoft will announce a variety of pricing options for gamers in other parts of the world in the near future.

"We're excited to unveil Guild Wars," said Patrick Wyatt, the original producer and lead programmer for the Warcraft series. "We believe that players are going to enjoy experiencing a game that offers technological advances that fundamentally improve the online role-playing experience, and the introduction of a groundbreaking business model for the genre."

ArenaNet was founded by key members of the creative teams behind the hit game series Warcraft, StarCraft, and Diablo, as well as Battle.net, one of the most successful gaming networks in the world.

The game is mission-based, and while each combat experience will be different, achievements will be permanent, so that each character grows and progresses over time. Unique items, special abilities, and a wide variety of skills will add meaningful value for the players. Missions are not scripted adventures, but are tactical battlegrounds where victory or loss is determined by skill and teamwork.

Mike O'Brien, the creator and architect of Battle.net, points out "Our vision has been to create a game that rewards skill and inventiveness rather than hundreds of hours of play, so we've built Guild Wars from the ground up to be a balanced environment where players of all skill levels can compete for recognition and prizes."

Key Game Features

  • Join in cooperative quests or unite in head-to-head guild battles.
  • Develop a unique character who can explore multiple professions and choose from hundreds of unique skills.
  • Enjoy fully-integrated support for guilds, including worldwide tournaments and ladders, guildhalls, special character identification and forums directly built into the game.
  • Experience a changing world, where the entire landscape can be altered as you explore and conquer.
  • Play in a secure server-hosted game environment that prevents cheating; ArenaNet's technology allows quick and seamless resolution of exploits.

Guild Wars is expected to launch in the 2nd Half of 2004. Many additional details about Guild Wars may be found at the game site: www.guildwars.com.


About ArenaNet
ArenaNet, located in Bellevue, Washington, is a wholly owned subsidiary of NCsoft® Corporation. ArenaNet has built a state-of-the-art, interactive game network and develops premier multiplayer online games for dedicated game players. ArenaNet's first title, Guild Wars, is a global online roleplaying game that allows gamers to play with anyone, anytime and anywhere in the world. The novel business model, which requires no subscription fees and emphasizes instant action rather than time spent playing, has undoubtedly contributed to the huge commercial success of Guild Wars. More information about ArenaNet can be found at www.arena.net.

About NCsoft Corporation
Headquartered in Seoul, South Korea, NCsoft Corporation is the world's leading developer and publisher of online games. Founded in 1997, NCsoft is home to Lineage®, the world's most successful online role playing game. NCsoft has joint venture offices located in Japan, Taiwan, and China, as well as branches in North America and the United Kingdom. In fiscal year 2004, NCsoft posted revenues of KRW (Korean Won) 246 billion or approximately US$246 million. More information about NCsoft can be found at http://www.ncsoft.net


NCsoft, the interlocking NC logo, Guild Wars, ArenaNet, Lineage, and all associated NCsoft logos and designs are trademarks or registered trademarks of NCsoft Corporation. All other trademarks are the property of their respective owners.

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